Not surprising is the sheer amount of licenses issued solely to Trek tabletop gaming: more Trek Monopoly, UNO, the Scene It DVD boardgame, a trivia game, Scrabble and -- of course -- Star Trek Magic 8 Ball (FTW?!?!). Okay, I guess that is surprising after all.
What else is surprising? No Star Trek Roleplaying Game, for either the classic series or the new movie universe. Decipher lost the license a little over a year ago and at the moment no one has the license. A little bird over on theRPGSite Forums says that inquiries have, in fact, recently been made but apparently CBS Consumer Products is not interested at this time.

Different times, of course, and there are some who question whether or not Star Trek is even suitable for tabletop roleplaying in this day and age. That seems to be a debate that comes up every once in awhile over on RPGnet and other places. My opinion: given the right timing, the right business approach and a well-developed game, there's no reason that a Star Trek RPG couldn't be a critical and popular success all over again.
In the meantime, we can always continue with what's already out there, and even "roll our own" for our favorite RPG system (see my 2MB preview version of Final Frontier, the Trek adaptation for the Thousand Suns RPG that I've been working on lately). I have to admit, though, that there would be nothing like strolling into my FLGS and finding a brand spanking new official "Star Trek RPG Core Rules" game on the shelf and a rack of minis right next to it.
There's always hope. And until then, there's Star Trek Magic 8 Ball.
I wish I'd though of the upcoming film before uploading our film collections when we downsized house in Autumn!
ReplyDeleteI meant off loading -- not uploading.
ReplyDeleteIt will be interesting to see if the prices of classic memorabilia skyrockets this summer due to renewed interest. It happened to some extent with Star Wars. But the way the economy is now, I think this is the time to *buy* the old stuff you've wanted, not to sell it.
ReplyDelete