Wednesday, May 6, 2009

Trek RPG Auction of the Week - 5/6/09 and more

FASA Trek RPG Regula I Orbital Station DeckplansI haven't done auction of the week for the past few weeks because there really wasn't much that was all that compelling. This is a nice resource, though. A great homebase for characters or a place for encounters, the Regula-I Orbital Station Deckplans (#2226A). It originally came as part of the adventure supplement, The Strider Incident (#2226), that takes place on one of these outposts.

Although they're called "deckplans", they are not at all like the blueprint-style USS Enterprise or Klingon Battle Crusier deckplans released years before by FASA. It's simply a 44-page softcover book with technical details on this kind of station, a registry, area, level and room-by-room descriptions, and a 16-page pull out section that shows the plans in a scale of 3 meters per grid square. The book also includes a number of variations of the R-1 type station for defense, surveillance, penal, recreation and so on. There's not much that's FASA-specific about it at all, so GM's of any Trek system would likely find it useful and easily customizable for a number of structures in an adventure.

Here are some close-ups of actual pages (click for larger pop-ups, including the cover):

FASA Trek RPG Regula I Orbital Station Deckplans FASA Trek RPG Regula I Orbital Station Deckplans FASA Trek RPG Regula I Orbital Station Deckplans

GURPS Prime DirectiveOn a separate note, I got an e-mail from Noble Knight Games today, and they're having a big sale this week. There are some great prices mint and new copies of GURPS Prime Directive, Klingons and Romulans. Do a search on "Prime Directive" and scroll down (you may have to search for Romulans separately).

Not to spoil my upcoming reviews of the various PD systems and books, but if I were to choose any of the variations, the GURPS version would be the one. First, it's self-contained (that is, it is based on and includes an integrated version of the GURPS-lite rules; you don't have to buy the GURPS core books to use them, unlike the D20 variations). Second (and this is petty), they're more attractive. Third, I think they're actually pretty great resources for running games in the TOS era. Just keep in mind that it's the Star Fleet Universe (Memory Alpha), not the Star Trek universe. Nevertheless, I think they make a good platform to build on, depending on the type of Trek game you want to run. And if you can get them for 20-35% off, all the better!

T-Minus 1 Day and counting! 24 hours from now, I'll have secured my place in line. As Nero would say, "The wait is over." Next time (most likely), my review and hopefully yours in the comments!

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