Saturday, May 30, 2009

The Trek Art of James Clyne

I think I've mentioned previously how big a fan I am of pre-production and concept art for film. One of my biggest disappointments this summer is the fact that there is no "Art of JJ Abrams' Star Trek" book to place on my shelf next to similar books for Star Wars, Lord of the Rings and, of course, previous Star Trek productions. I think a lot of us in the Trek RPG hobby find this stuff inspiring and -- shall I say -- fascinating.

Ryan Church and his design for the new Enterprise have garnered much online attention the past few weeks. Now the portfolio of concept artist James Clyne (AI, War of the Worlds, Transformers) has been updated to include an extensive look at his work for the new Star Trek film. Lots of wonderful work showing the Narada (inside and out), Vulcan, the drill, and interiors for the USS Kelvin (then called the Iowa?). Check it out and enjoy!

Friday, May 29, 2009

RIP David F. Tepool

Some very sad news this evening from Guy McLimore, co-designer of Fantasimulations Associates' seminal Star Trek The Role Playing Game, that one his friends and partners in game design has passed away. David F. Tepool was credited as co-author of the FASA RPG and was the creator of the much-loved Star Trek Starship Tactical Combat Simulator. From Guy's post on TrekRPGnet:

David had not been active in game design in a number of years, but he returned to the game industry a few years ago as the owner of Olde Rivertowne Miniatures, a mail-order minis firm based in his home town of Newburgh, IN.

David's work on Star Trek, particularly the creation of the ship combat game, was something of which he was very proud, and it always pleased him that so many people still play and enjoy the game, even though it is long, long out of print. If you are someone who visits here, you undoubtedly know his work. I am so very grateful for the years we spent working together -- some of the best of my creative life. Our trips on the road promoting the game and meeting the fans (and many of the Star Trek cast) were very special to all of us. Greg Poehlein and I tried many times to coax David into returning to design work. I'm sorry we never managed to talk him into it.

I hope those of you who have enjoyed his work will continue to play and have fun with it for years to come. Having you remember him in your thoughts when you do would mean a lot to him.

Guy McLimore

--

I certainly will remember him fondly. I still pull out the STTCS, and lurk on forums like Sub-Odeon's where the game lives and grows even now. To this day, no one has replicated the elegance and immersion of the Command & Control approach to starship combat in roleplaying, though many have tried. I just saw his Ship Construction Manual go for a crazy amount on eBay this week. That's staying power. And I still love his Dalek module for FASA's Doctor Who The Roleplaying Game.

I'm glad he knew how many hundreds of hours of fun and camaraderie he brought to so many of us over the past decades. We should all be so lucky to make that kind of contribution to this hobby we love, and we should all hope that if we do, that we know it.

RIP, David. We will remember you, and we thank you.

Prime Directive RPG Series - Introduction

Prime Directive RPG logoOver the past few months, I've been perusing various publications from the Prime Directive series of role-playing games. For those who don't know, PD is part of the Star Fleet Universe (SFU), derived from Star Trek and the background of tabletop and computer games such as Star Fleet Battles, Federation Commander, Starfleet Command and more. For licensing reasons, the SFU is based on elements of The Original Series, The Animated Series, and The Star Trek Star Fleet Technical Manual, but mostly its own mythology built over decades. In terms of this blog (despite its license with Paramount), Prime Directive may be "not Trek", but it undeniably is a way to role-play Star Trek.

Some fans would disagree. Since the SFU canon diverges so far from Trek canon, PD is often ignored by fans and gamers. Others feel that the SFU is simply too militaristic for "true" Trek gaming. Although I sympathize with both contentions, I think that both arguments are a bit disingenuous. People still love FASA's Trek (the RPG and the Tactical Combat Simulator), but it diverged from canon, built its own mythology, and completely disconnected shortly after the premiere of The Next Generation. And with the exception of some great homebrews, most Trek RPGs over-emphasize combat and can be just as obsessed with martial aspects and details (when compared to the show itself). As gamers and fans, many of us are attracted towards phaser battles, starship design minutiae, combat against an armada of D-7s and so on. I don't think we're as high-minded as we say we are.

But wait! There's more.....

Wednesday, May 27, 2009

Trek RPG Auction of the Week - 5/27/09

Last Unicorn Star Trek RPG lot on eBayThis (link to eBay) -- a box set of Last Unicorn's Star Trek Away Team Miniatures -- was going to be auction of the week... until it went to $70 in less than a day in a bidding war between two bidders, with over 4 days left. Crazy! Two months ago, they'd be lucky to get $20 for it. Oh well... (EDIT 5/28: WTH?!?! Nevermind, back down to $10).

That's okay. Get a load of this lot (left)! Nine books from Last Unicorn Games' Trek RPGs:

  • STAR TREK THE NEXT GENERATION CORE GAME BOOK
  • PLAYER'S GUIDE
  • THE PRICE OF FREEDOM - THE UNITED FEDERATION OF PLANETS SOURCEBOOK
  • PLANETARY ADVENTURES: Vol. 1 FEDERATION SPACE
  • THE WAY OF KOLINAHR - THE VULCANS
  • HOLODECK ADVENTURES
  • DEEP SPACE NINE CORE GAME BOOK
  • RAIDERS, RENEGADES, AND ROGUES
  • ALL OUR YESTERDAYS: THE EXPANDED UNIVERSE TIME TRAVEL SOURCEBOOK
That's enough to keep you busy for years!

Still, you should pick this up while your at it: LUG's Star Trek Roleplaying Game TOS Core Series Book. Now we're talkin'.

Hands-on Trek RPG Fun

Stop what you're doing now and check out today's post over at Bat in the Attic! Rob's been posting some thoughts and memories lately of his FASA Star Trek gaming of the past, and this morning's update and pictures is the kind of thing that just makes you want to run out and find the game and some friends who will indulge you!

Note to self: stop by OfficeMax after meeting this morning, buy 3 particular colors of paper...



Bat in the Attic: More Star Trek the Roleplaying Game

Monday, May 25, 2009

More Homebrew Updates and Tidbits

So many updates and tidbits to share, so little time to put it into a cohesive format. But I don't want to delay and today is a holiday, so I'll get them out here.

First, this (left) should put to rest the question "How big is the new Enterprise??". It's really the best photo reference yet in which we can compare scales. The new Enterprise is 23 meters long and 5 meters tall. Let that be the end of it.

The new movie has certainly kicked up interest in Trek role-playing, big time. Google Trends indicates searches have nearly tripled over the past few months (as has my own traffic here), activity related to Trek old and new has really increased over at TrekRPG.net, there seem to be at least 3 new threads a week at RPGnet about Trek, and bidding has been somewhat fierce over on eBay for a number of Trek games and supplements, especially FASA (I curse whoever it was that outbid me on the Romulan Ship Recognition Manual last night, lol). It's a shame that there's no new game to take advantage of it, but it seems to me that it just doesn't matter right now. Interest seems to be evenly split between FASA, CODA and homebrews, which is really wonderful.

But wait! There's more.....

Tuesday, May 19, 2009

Gone But Not Forgetting

Under Construction- USS EnterpriseI hope everyone will forgive what is probably my most extended absence yet. Besides real life work and distractions, I've dived into a new Trek RPG-related project over the past week, and here's the first glimpse.

Right now the plan is to do schematics for 4 or 5 starships that showed up in the Star Trek film, as well as the shuttles and Starbase One. These are just low-res thumbnails for now, but the pieces I'm working on are fairly large and should be suitable for printing.

The idea is to give Trek GMs some collateral to fire the imagination and help them run games in the new "alternate reality" should they so wish. I'll be using them for some of my projects, and I'll make the final versions available and generic enough that they can be adapted for most any system. I've already told new dad Patrick Goodman that he can have them for his CODA Star Trek RPG Support site, so maybe he'll turn them into an AU Fleet Technical Manual game reference once he wraps up his first one.

Under Construction - USS KelvinAnyway, I'll try to get back into the swing of things with new entries while chipping away at this project. As always, there's still so many games, supplements and miniatures to cover, and some interesting things are going on in the Land of Homebrews, so stay tuned!

Top: USS Enterprise with MSD
Left: USS Kelvin
Below: USS Hood
Under Construction - USS Hood

Friday, May 8, 2009

Star Trek (2009) - This One Goes to 11 (Review, Spoilers)

No spoilers above the cut though.

I gave it some thought throughout the day, and decided I really didn't feel like posting an extensive, well-written and considered review. I've read so many of those, they're all over the place. At this time, doing a big in-depth analysis would a) suck a little bit of the high I'm still feeling over this movie, and; b) probably be of no interest to anyone but Mom (hi, Mom! I really wish we'd seen this together!!).

Instead, maybe just a few more thoughts, with spoilers:

But wait! There's more.....

Thursday, May 7, 2009

Star Trek (2009) - Quick Thoughts, No Spoilers

I was absolutely blown away by Star Trek. I'm seeing it again tomorrow morning in IMAX.

I'm still gathering my thoughts on it. In some ways (many ways) it exceeded my expectations. I truly haven't had this much fun watching a movie since... since The Empire Strikes Back? There were a number of times when my eyes simply welled up with tears of joy, starting with the reveal of the logo, continuing with the appearance of Spock (prime), and up to the end. My mouth hurts from smiling so hard.

In other ways, I felt a different story with the same approach would have possibly imparted a bit more depth. Kirk got depth, Spock (with both taken as a whole) got a good amount, but I really wish that everyone else could have gotten more. Especially McCoy (you nailed it, Karl!). At the same time, they probably got no less than and sometimes more they did in the older films.

In the end, though, I probably wouldn't have had as much fun with that other story. And, frankly, it's been a loonnnggg time for me since Star Trek was fun rather than just fascinating. This time, I got both. And if the worst I can say is "I wanted more", that's not too shabby.

More tomorrow.

Wednesday, May 6, 2009

Trek RPG Auction of the Week - 5/6/09 and more

FASA Trek RPG Regula I Orbital Station DeckplansI haven't done auction of the week for the past few weeks because there really wasn't much that was all that compelling. This is a nice resource, though. A great homebase for characters or a place for encounters, the Regula-I Orbital Station Deckplans (#2226A). It originally came as part of the adventure supplement, The Strider Incident (#2226), that takes place on one of these outposts.

Although they're called "deckplans", they are not at all like the blueprint-style USS Enterprise or Klingon Battle Crusier deckplans released years before by FASA. It's simply a 44-page softcover book with technical details on this kind of station, a registry, area, level and room-by-room descriptions, and a 16-page pull out section that shows the plans in a scale of 3 meters per grid square. The book also includes a number of variations of the R-1 type station for defense, surveillance, penal, recreation and so on. There's not much that's FASA-specific about it at all, so GM's of any Trek system would likely find it useful and easily customizable for a number of structures in an adventure.

Here are some close-ups of actual pages (click for larger pop-ups, including the cover):

FASA Trek RPG Regula I Orbital Station Deckplans FASA Trek RPG Regula I Orbital Station Deckplans FASA Trek RPG Regula I Orbital Station Deckplans

GURPS Prime DirectiveOn a separate note, I got an e-mail from Noble Knight Games today, and they're having a big sale this week. There are some great prices mint and new copies of GURPS Prime Directive, Klingons and Romulans. Do a search on "Prime Directive" and scroll down (you may have to search for Romulans separately).

Not to spoil my upcoming reviews of the various PD systems and books, but if I were to choose any of the variations, the GURPS version would be the one. First, it's self-contained (that is, it is based on and includes an integrated version of the GURPS-lite rules; you don't have to buy the GURPS core books to use them, unlike the D20 variations). Second (and this is petty), they're more attractive. Third, I think they're actually pretty great resources for running games in the TOS era. Just keep in mind that it's the Star Fleet Universe (Memory Alpha), not the Star Trek universe. Nevertheless, I think they make a good platform to build on, depending on the type of Trek game you want to run. And if you can get them for 20-35% off, all the better!

T-Minus 1 Day and counting! 24 hours from now, I'll have secured my place in line. As Nero would say, "The wait is over." Next time (most likely), my review and hopefully yours in the comments!

Tuesday, May 5, 2009

OT: Bring on Teh Funny

Sorry for the light posting this week. Busy with the real life job, trying to cram 3 days into 5 so I can take off Thursday and Friday for some new movie coming out. Behind the scenes, I'm working on a piece about Task Force Games' Prime Directive RPG (laying the groundwork for the more recent releases by ADB), and photos of the TOS Trek-like minis from Eureka Miniatures.

In the meantime, enjoy this "so true, it's funny" take on "Instruction Manuals for the USS Enterprise" courtesy of Cracked magazine online. I think I've seen more than half of these cited as reasons why Trek is a setting that's inherently broken for roleplaying.

T-minus 2 days and counting!

Saturday, May 2, 2009

Trek Heritage Miniatures Masterlist Updated

Heritage Star Trek 25mm 1612 Federation Crew RecastsWith yesterday's post for Heritage's Star Trek miniatures #1632 - Romulan Assault Unit, that completes what I have available for information and photos, with the exception of what you see on the left. These are recasts of 4 of the 6 figures included with #1612 - Federation Crew. Also included in that set was one seated male figure, and a second male with his phaser raised.

I've been updating the original masterlist from January with links, but here it is consolidated into one place.

In 1978, Heritage released the Star Trek: Adventure Gaming in the Final Frontier book and the first set of miniatures intended for use with the game. These "Gaming Diorama Sets" (as they were described in the book) were 25mm scale and, unless otherwise noted, had an MSRP of $2.95. They consisted of figures from both the original series as well as the animated series (also detailed in STAGFF), which aired in reruns through 1975. The catalog was detailed as follows (links will take you to individual posts with close-ups and more detailed information):

1600 Capt. Kirk (75mm, MSRP $10.95)
1601 Cmdr. Spock (75mm, MSRP $10.95)
1604 Kirk, His Yoeman (sic), Scotty, Sulu
1605 Spock, McCoy, Uhuru (sic), Dioramic Nameplate
1606 Chekov, Chapel, Lt. Arex, Lt. M'ress *
1607 Balok, Flint, Asmodeus, Lucien **
1608 Harry Mudd, Cyrano Jones, Tribbles & Glommer, Theela of Taurus II **
1609 Elysian Council (11, MSRP $7.95) **
1610 EM3 Green, Sord, Prince Tohar, Lana **
1611 Sarek, T'Pau, Ayelborne of Organia, Kahn the Klingon **
1612 Federation Crew (6)
1613 Romulan Crew (6)
1614 Klingon Crew (6)
1615 Gorn Soldiers (6)
1616 Aquans of Argo * (6)
1617 The Dramians "Giant Androids" **
1618 Phylosians "Plant Men" (4)
1619 The Andorians "Blue Tentacled Humanoids" (6)
1620 The Skorr "Winged Eagle Men" (4)
1621 Talosians "Large Craniumed Humanoids - Zoo Keepers" (6)
1622 The Kzin "8-Foot Cat Men" (4)
1623 Mugato (Neuralese Great Ape), Cappellans Powercat, a Vedalan *
1624 Cappellans **
1625 Orion Colonials **
1626 Pirates of Orion (6) *
1627 The Vians **
1628 Tellerites (sic) "Stocky Pig-Gaces Humanoids" (sic) (6)
1629 Rock Creature and Horta "Silicon Creatures" *
1630 Federation Special Defence Force (6)
1631 Klingon Stormtroopers (6)
1632 Romulan Assault Unit (6)

* These sets may be rare, as I've been unable to locate the figures or find images. But I have confirmed or read anecdotal evidence of their existence, either in whole or in part. If nothing else, these were probably low manufacturing runs compared to others in the initial line.

** Although each of the packs above were listed on page 37 of STAGFF these sets were listed, apparently planned for later release. Molds exist for some of these, but they were likely never released (one collector, however, did manage to obtain Kahn the Klingon from 1611 a few years ago, so it's possible that some others were cast and released).

Heritage Star Trek 25mm 1612 Federation Crew Recasts